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Gamepage 2010

Warhammer: Battle March 
£19.99 £ £ £29.99 £

An expansion to Warhammer: Mark of Chaos for the PC, Warhammer: Mark of Chaos - Battle March builds upon the game’s tactical foundation to offer new units for each army as well as an original campaign and new online modes. Players will be able to experience the mysterious sorcery of the Dark Elves and the savage brutality of the Orcs and Goblins in an all-new chapter of the game’s single player campaign as they battle to overcome an invasion by the armies of Chaos.

On the Xbox 360 console, Warhammer: Battle March includes the original content from Warhammer: Mark of Chaos as well as all-new features, intuitive control schemes and support for online play via Xbox LIVE online game service. Thrusting players into Games Workshop’s renowned fantasy world, players will be able to control six unique armies – the Empire, Chaos, Skaven, High Elves as well as the all-new Dark Elf and Orcs & Goblins forces as they battle for supremacy in a world torn apart by constant warfare. The individual units of each army can be customized in great detail, allowing players to put their own mark on their fighting force and strike fear into their opponents with terrifying combinations of weaponry and armour. Players can also control Heroes and Champions for each army, high-powered units that gain new abilities as they tear through the opposition. Placing the focus of gameplay on combat and tactics rather than tedious resource manage-ment, Warhammer: Battle March on the Xbox 360 features two control schemes for both master battlefield tacticians and novice warriors that offer full control over all aspects of the player’s army. On Xbox LIVE, up to four players can engage in massive multi-army clashes in head-to-head and team-based modes of play.

Character Profiles
Orc Great Shaman

Orc Shamans tend to have a short life expectancy, as concentrated Waaagh! magic will often result in the shaman’s head exploding. Those able to control huge amounts of Waaagh! energy are known as Great Shamans, and the powers they are able to unleash are truly terrifying in their sheer destructive power. They are greatly feared – by both friend and foe alike.

Orc Shaman
The Waaagh! magic wielded by the Orcs and Goblins is utterly unlike the magic used by the other races. Rather than tapping into the Winds of Magic to power their spells, Orc Shamans use the powerful magical energy unconsciously generated by the Greenskins themselves. The more Orcs and Goblins present, the more powerful the magic will be, and when they get excited (and nothing gets Greenskins as excited as violence), this magical energy is strengthened immensely. This power needs to be discharged, and it is the Sha-mans that mould this energy into powerful blasts of energy that can rip enemies limb from limb.

Wazog is the shaman of Gorbash’s tribe, a cunning Orc able to manipulate the powerful and destructive magic of the Big Green. Far more wild than the magic practised by other races, this raw Waaagh! magic can be devastatingly effective on the battlefield, but is also highly dangerous to the shaman wielding it. With so much power coursing through his body, it is no wonder that Wazog is slightly unhinged – the other Orc Boyz tend to regard him with a mixture of reverence and unease, and they prefer to keep him at arms distance just in case the Waaagh! magic becomes too much and his head explodes.

Rock Lobbers + Crew
Stone throwing devices are common in Orc and Goblin armies, constructed by nimble-fingered goblins from wood, iron and bone lashed together with Squig-hide ropes. They are simple yet highly effective war machines, able to hurl massive blocks of stone and rock into the midst of the enemy, to the delight of their goblin crew.

Squigs + Herders
One of the most deadly creatures in the deepest caverns beneath the mountains are the Cave Squigs. These are improbable hybrid creatures, part fungus and part flesh, with tough ball shaped bodies, clumsy taloned feet and massive gaping jaws. Night Goblins hunt Cave Squigs, and in battle Night Goblin Herders prod and goad them into a state of frenzy, before pointing them in the general direction of the enemy.