THE MIDNIGHT SQUAD
JOIN THE MIDNIGHT SQUAD (LEVELS 10 -
20)
The clandestine organisation of mystics, scholars and
mages, known only as the Midnight Squad, seeks to rebuild
its numbers since the devastating assault of the Rikti
Invasion. The Midnighters hold a secret that could bring
the alien assault to an end, but without the help of
the Heroes of Paragon City it will remain Lost forever.
NEW ROMAN-STYLE ZONE MAPS (LEVELS 35
- 50)
The Midnighters hold many secrets within their walls,
including a highly coveted Ouroboros crystal, enabling
them to travel to the far reaches of time. There is
a familiar threat in an ancient land and the Midnighters
need the help of both Heroes and Villains to stop it.
Players step foot upon the ancient land of the Roman
Cimeroran Peninsula, where they battle deadly creatures,
defend an ancient city and ultimately come face to face
with the enemy of time itself. Throughout this journey
players uncover the mysteries of power and the origins
that guide them today.
UNLOCK ROMAN-STYLE ARMOR COSTUMES
Through their accomplishments, players unlock the new
Roman themed armour costume set.
VILLAIN EPIC ARCHETYPES
Infiltrate the Arachnos organisation from within! Upon
reaching level 50, Villains unlock two new Epic Archetypes;
Wolf Spiders and Blood Widows. They have their own unique
storyline and missions, power combinations and costume
sets. Branching powersets allow the Wolf Spider to specialise
as either a Bane Spider or Crab Spider and the Blood
Widow chooses from the Fortunata and Night Widow branches.
Each brings with it unique costumes for your Arachnos
duties, as well as your newfound role as a Destined
One.
POWERSET PROLIFERATION
Using his newly built Resonance Manipulator, the Villain
scientist known as Dr. Brainstorm has discovered a way
to alter the energy strands which connect every Hero
and Villain to their powers. This discovery has not
only opened the door to new powers for his fellow Villains
in the Rogue Isles, but has also done the same for the
Heroes of Paragon City! Specifically, new characters
of almost every Hero and Villain archetype gain access
to an additional primary and secondary powerset that
they didn’t have access to previously.
HOLLOWS ZONE “GAMEPLAY MAKEOVER”
Significant changes have been made to the Hollows zone
to make it more fun! NPC encounters have been rebalanced,
including new spawns, new villain groups, mission door
improvements, and a mobile hospital has been added to
the entrance of the zone. Additionally, Meg Mason, a
new contact, has been added to give out repeatable missions.
MAJOR GAMEPLAY IMPROVEMENTS
• Eight configurable new power
trays let players customise their User Interface by
placing them anywhere on the screen.
• Contact display redesign: Contacts
are now listed separately as Active and Inactive, and
players can sort contacts by a range of criteria including
Name, Zone, and Level Range.
• Inspiration Conversion: Right
click an inspiration to convert three of that kind into
any one inspiration of another kind.
• Level Up Boost: Upon reaching
enough XP to level up (at all levels), one of each type
of large inspiration is immediately cast upon your character,
and health and endurance bars are immediately filled.
• Chat improvements: Right click
on character names in chat window to ignore, add to
friends list, invite to team, etc. Drag any item (enhancement,
inspiration, salvage, etc.) into the chat window so
that you and others can click a hotlink to view the
complete info box.