Ranger Class, Spy Division
This expert of subterfuge excels in
moving into enemy territory undetected, and wreaking
havoc through deception and misdirection. While still
an expert with a gun, this class specializes in the
stealthy aspects of war. Any soldier who wants to learn
how to move unseen, how to gather vital enemy information,
as well as how to silently eliminate threats should
look to train as a Spy.
The Spy uses weapons and abilities that
rely heavily on LOGOS power to help deceive, misdirect,
influence or avoid enemies. The spy prefers sneaking
in sight unseen to achieve their goals rather than taking
the direct approach.
You will begin your training as a soldier,
and advance to the rank of Ranger before being accepted
into the Spy Division. Some of the LOGOS abilities you
will learn as a Spy are:
Polymorph
In order to infiltrate sensitive locations, a Spy will
learn the art of disguise. Using the power of LOGOS,
you will be able to take on the appearance of an enemy
unit and will be seen as “friendly” by enemy
forces.
Traitor
A Spy is also trained to turn an enemy against his own
allies through LOGOS. This obviously creates a certain
amount of chaos, as the enemy forces shift their attention
to eliminating the "traitor."
Cloak Wave
This is a Spy’s Signature Ability. You will learn
to harness LOGOS powers to set up a zone at you’re
location that will grant any allies within the zone
a 75% Stealth bonus.
A spy has a variety of specialized weapons
at his disposal. You will receive specialized training
in Chain Guns and Net Guns. Due to the importance of
silent infiltration, you will also be trained to use
an AFS Filament Blade, giving you the ability to sneak
up behind your enemies and take them out efficiently
and quietly, as well as allowing you to defend yourself
in the unlikely chance you are discovered.
Ranger Class, Sniper Division
This military marksman is master of
the Torque Shell Guns, long range warfare, and striking
from cover. Delivering devastating surprise attacks
on hostiles, these weapon experts are the scourge of
the enemy. Any soldier looking forward to picking off
as many enemies as possible before openly engaging them
in combat should seek out training as a Sniper.
The Sniper uses LOGOS powers to fire
at long range and from concealed locations. Snipers
thrive as the phantom killer on the battlefield, secretly
delivering deadly attacks to influence the course of
battle in their favor.
You will start your training as a soldier
and advance to the rank of Ranger before the Sniper
Division will accept you. Some of the LOGOS abilities
you will learn as a Sniper are:
Called Shot
This LOGOS ability allows the Sniper to target a particular
body part on a humanoid opponent. Advanced training
allows the Sniper to more accurately target additional
body parts, each delivering different types of damage
depending on the type of called shot used.
Shredder Rounds
A Sniper is able to coat their current weapon magazine
with a substance that adds damage to each shot. Though
it only works on rifles, pistols, and Torque shell guns,
the damage inflicted by these specialized rounds can
be very substantial.
Crit Wave
This is a Sniper’s Signature Ability. You will
learn to set up a 25m zone around your location that
does not move with you, but can encompass an entire
squad. The aim of all allies within the zone is increased
so they have a greater chance to critically hit their
target.
In order to best prepare for deployment
as a Sniper, you will receive training in multiple weapons
including Chain Guns and Net Guns. Because much of your
attacks on the enemy will be from a distance, you will
also receive specialized training in the use of AFS
Torque Shell Guns, which fire self-propelled rounds
that are capable of delivering substantial damage at
great distances as they accelerate and build up kinetic
energy. These specialized guns are also highly accurate
and quiet, eliminating loud shots that could give away
a Sniper’s position.
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