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Gamepage 2010

 
   
 
 
Meet The Robinsons 
PC CD ROM PS2 Wii XBox GC
£ £24.99 £39.99 £49.99 £
   

Disney’s Meet the Robinsons, based on the upcoming Walt Disney Pictures animated film, is a time-traveling action/adventure game. Players take on the role of Wilbur Robinson, helping him chase the dastardly Bowler Hat Guy and his diabolical robotic hat Doris through multiple timelines in an attempt to thwart their evil plans. The game weaves in and out of the film’s plot, expanding the Robinson world and offering missions never seen before. Wilbur will have a host of gadgets at his disposal as he battles enemies and solves puzzles while pursuing Bowler Hat Guy and saving the future.

The game’s levels represent entirely new worlds like Ancient Egypt and gadgets such as the Protectosphere, along with popular film sets such as the Science Fair. Players utilize Wilbur’s gadgets in clever and entertaining ways to unravel puzzles and complete missions. In addition to discovering hidden upgrades and exploring fantastical locales, players interact with hysterical and distinct characters from the film as they adventure through stunning, interactive environments that expand the movie universe.

Each console version showcases the platform’s unique capabilities. On the Xbox 360 players can post scores and view achievements on Xbox LIVE. With the Wii, players can enable features like aiming the Wii Remote to fire gadgets and using the Nunchuk’s motion sensor to target objects.

The handheld versions of Meet The Robinsons feature unique gameplay and story experiences. On the Nintendo DS, players take advantage of the system’s touch screen capabilities to aid Wilbur in his quest to retrieve Cornelius Robinson’s stolen time-machine, and participate in single or wireless multiplayer touch-based matches of the Charge Ball mini-game. On the Game Boy Advance, players will venture from the present to the future in an effort to free the Robinson family from the clutches of Little Doris and her villainous minions.

Features…

Experience large-scale and stunning environments that expand the movie universe -- fully explore the Robinson’s House, Lewis’s science fair, Lizzie’s Ant Underworld and much more

Travel through time to alter the past and affect the future, interacting with the funny and distinct cast of characters from the movie

Utilize and upgrade the game’s myriad cool gadgets in funny and clever ways, including the: Chargeball Glove, Disassembler, Scanner, Family Album, Havoc Gloves and Levitation Ray

Solve puzzles and complete missions, discovering hidden upgrades, new items, and adventure areas in an interactive environment

Play various Charge Ball mini-games and collect Virtual Reality discs to unlock new courts

Gadget Descriptions:

Charge Gloves
The game’s default gadget, Wilbur uses them to play Charge-Ball, a sport in which one glove generates a ball of energy, and the second glove creates an energy shield. Also used as a weapon and a tool for solving environmental puzzles, the charge ball will bounce and ricochet off objects and enemies, while the shield is used to block projectile attacks directed at the player.

Disassembler
The Disassembler will break down objects, revealing the interior contents of crates, containers and other easily identifiable objects. With the Disassembler, players obtain items scattered throughout the world including components for the game’s economies, along with health and energy pick-ups. Some objects will be too complex to Disassemble at low levels, but as the gadget is upgraded, it can take apart increasingly complex items.

Scanner
The Scanner is an important and universal gadget that is used throughout the game. All interactive items and opponents in the game can be scanned; a wire-frame version of the model will be displayed on the pop-up screen when the scan is complete, detailing information about the object. Names, statistics and humorous item information are all displayed, including what component parts it can be broken down into. Scans will list items that are in containers.

Havoc Gloves
The Havoc Gloves can be used to burrow tunnels in the ground, dig through walls and perform sonic wave area-of-effect damage around Wilbur. A charge meter is associated with the gloves and every time a sonic wave is performed, it depletes some of the gloves’ energy. Wilbur also has a special attack with the Havoc Gloves – when he reaches the surface after burrowing, he comes up in an uppercut, inflicting damage on enemies above him.

L.E.V. (Levitation Emitting Volume)
This device sends out sticky globes which attach to enemies. Smaller enemies can be levitated with one shot, while larger, more difficult enemies will require multiple shots. Once an enemy is floating, Wilbur can punch them with the Charge Gloves to send the enemy flying (when outside) or bouncing around indoors.