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Marvel:
Ultimate Alliance
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Format |
PC
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PS2 |
XBox360 |
PSP |
WII |
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RRP |
£24.99 |
£19.99 |
£39.99 |
£19.99 |
£39.99 |
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| Marvel
Ultimate Alliance, an all-new action/RPG that features
the largest roster of comic book characters ever seen in a video
game. Players assume the roles of more than 20 Marvel Super
Heroes including Spider-Man, Wolverine, Blade and Captain America,
and through their actions determine the fate of both planet
Earth and the Marvel universe – revealed in one of multiple
epilogues.
Ultimate Alliance delivers a new twist on in the genre where players’
actions and choices ultimately determine what happens to the Marvel universe.
And, when coupled with the game’s enormous character list, it delivers
an action-packed experience that comic book fans have been waiting for.”
Marvel: Ultimate Alliance also features a deep, rich gameplay experience
by offering total team customization - players can create their own team
name, icon and vehicle, as well as establish their team reputation as
they play throughout the story. They also have the option to level up
each character individually to their liking, or all team members at the
same time to keep their heroes balanced. With the game’s new combat
system, players battle against the world’s most notorious Marvel
Super Villains in the air, underwater, and on the ground, using grappling,
blocking and dodging moves, by charging up their Super Hero powers before
unleashing them, and using environmental objects as one and two-handed
weapons.
Featuring a unique storyline where the mission players accept, the objectives
they complete, and their interactions with other characters throughout
the game directly impact how the story plays out. The game also features
a robust multiplayer component where fans can band together with friends
as their favourite Marvel Super Heroes, and fight evil in both on and
offline cooperative story modes. There’s also a Competitive Mode
where the game tracks various in-game stats so players can see how well
they stack up against one another – affecting the amount of experience
points earned and how equipment is distributed.
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