The game cut's straight to the point as soon as you hit new game. You
are presented with three case files. A colleague explains each case to
you and you can then pick whichever one you want to do first. I chose
the murder in the hotel room.
You'll start at the scene of the crime where you'll be able to examine
the victim and look for any clues that might be of use. If you feel that
there might be something more to a clue then you can send it to the guy's
at the crime lab and let them take a look at it. You come equipped with
a pretty snazzy Nokia PDA. If the boy's (and girl's) at the Crime Lab
discover something they'll give you a call and tell you to pop in when
you can for a report. The PDA is also used as an inventory and stores
all the Witnesses, Evidence and Documents you might find. You'll also
need the PDA to get from place to place.
As you find more clues and talk to more Witnesses more places will appear
on your map. You can get to any of them by simply clicking on them. An
interesting feature when questioning witnesses is the ability to choose
what tone of voice you want to use. For example if you need to question
a friend or relative of the victim due to the fact they just found out
their friend/relative is dead you will need to use an empathetic tone.
Or if you feel the witness is being a smartarse you can choose to be aggressive.
While talking to witnesses there will be two bars. A green one and a red
one. The green one will fill up when you do something right. The red one
will fill up when you do something wrong such as use the wrong tone. If
the green bar fills up you've got all you can squeeze out of this witness.
Sometimes though the witness is harder to crack and you'll need to find
a piece of evidence first and it's got to be something that means something
to the witness in order to encourage them to spill. In order to find out
who committed the crime you're going to need to profile your criminal
first. This can be done with the criminal profiler on your laptop back
at the Major Case office. You submit pieces of evidence and if it's relevant
it will be inserted into the profiler. Once your profile is strong you
can start submitting suspects and the profiler will tell you how likely
it is that this person committed the crime. If you're suspicious about
a witness you can order the surveillance department down at Major Case
to tail them and give you a report afterwards. The research department
will also give you a report which contains their details and a quick background
check. This work's with item's you find as well. As you find more clues
and question more witnesses it will lead you to new area's and new people
to question as well as an array of devious puzzles to test your mind.
One thing I haven't touched on yet is the music. It's perfectly suited
to this kind of game. Every tune will haunt you even when you turn the
game off. It almost feels like you're playing a horror game. The graphics
are also excellent. Albeit sometimes the character's look like they have
a bit of an overbite problem but they are easy on the eye. The only thing
that really annoyed me about this game, and I don't know if this is just
my laggy computer, but sometimes when you click somewhere Rob will walk
there but when he turns to face the object he sometimes gets stuck in
an endless loop of turning animations. This can be really annoying and
requires a few clicks to put right. I've even seen this happen to computer
characters and once you click on a computer character you can't move so
if they don't stop turning then you're screwed.
Overall I think this is a pretty good game. Fans of the
show will love it but if you're into this sort of thing I highly recommend
it.
Review by Michael Dolotko.